NUMA

Temples

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Author Tunco123
Tags action author:tunco123 gauss lazer mine thwump unrated
Created 2009-03-13
Last Modified 2009-03-13
Rating 1 more votes required for a rating.
Map Data

Description I was playing with ned and this comed out.An action map.Please ignore the messy tileset,I was working for a lot of time.It's a great action concept.I would love to see some comments and agd demos.I hope you liked this map.

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Comments

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I already rated.

I'll rate the previous.
hard to get gold crammed in corners with a floorguard on ur heels, and with a lazer shootin at you and a rocket after you, it's wayyy too much. make sure you can actually bet ur own map before submitting it! post a demo to prove that you can. tileset design/pattern looks nice, but the way you distributed it makes some places cramped and crowded...lasers would've worked better on the upper part of map instead of with guasses, as wulfgang said, they constricted movement. zap drones good, thwumps good, but mine distribution choppy and inconsistent.

Too crowded

The enemies should be pared back, the laser/gauss combo doesn't work. Having to keep track of so many elements saps the fun and the map feels unfocussed.

The demo is an example, when the laser pins me down in the rocket chamber, that's bad placements.

I know that sounded very negative, but there's also a lot of good things about the map. 3
Demo Data
i agree with koipen too. Tileset is ehhh...

Kinda cluttered, and the gold looks too clustered.

The doors were weirdly placed too.

3/5

Concept is ok but all in all, it looks really messy. The tileset s also meh. But it has some nice gameplay elements. Concept could be asily developed further.