NUMA

I Like Confined Spaces

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Author Lightning55
Tags action author:lightning55 concept playable puzzle rated
Created 2009-01-27
Last Modified 2009-01-27
Rating
4
by 8 people.
Map Data

Description Re-re-re-re-re-re-re-re-run. o_O

Sort of a conceptish/puzzlish map. Actiony to.
Ded to ska for an AGD on my last map.

Other maps by this author

Thumbnail of the map 'Pink Astro Turtle People' Thumbnail of the map 'The Bullying Moosefire' Thumbnail of the map 'Blind Parasite' Thumbnail of the map 'The Beloved Supermodel' Thumbnail of the map 'Banana Hammock' Thumbnail of the map 'Diminutive Demundo'
Pink Astro Turtle People The Bullying Moosefire Blind Parasite The Beloved Supermodel Banana Hammock Diminutive Demundo

Comments

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My original idea was to have all the drones trapped, but this AGD is slow and not very good.
Demo Data

Great map.

No need to post my crap demo, there are plenty of good ones here. I thought the rocket room was the best one, personally. 4/5

hey thanks mate

a nice little puzzley thing going on here.

How's about this?

Sub-2000 AGD ;)
Demo Data
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Demo Data

Slowish AGD

Yeah......um...yeah.
Demo Data

Nice

The puzzle aspect is pretty weak, but the underlying action gameplay is solid enough if unspectacular. I agree with maxson that the rocket was a little misplaced.

Death demo, just after the last switch.
Demo Data

Nice

I dont get how its a puzzle but i like the tileset and it was challanging

It was pretty fun.

Not much of a puzzle, but the action was decent.
Demo Data

Somewhat...

yeah, but I had this idea you know, and I didn't want to spoil it to make it look better...

quite cool

the drones worked very well...it's a pity that you couldn't spruce up the tiles because of the drones...and i expect that the oneways also caused tile problems?

3/5

Completion demo

Not sure if this is fast, slow, or inbetween.
Demo Data

I liked it all

the rocket wasn't a big deal, in a small room, rockets are easily avoidable, I really liked the concept and the work on this, great job!
4aved :D
it was much more intense than the rest of the map. I liked the maze-ish feel to it, though, and the fact that you could trap the seekers; it added a lot of depth to this level. 4/5
but that's to allow full drone movement. RCE please.