NUMA

Chamber Zown'd

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Author MyCheezKilledYours
Tags action author:mycheezkilledyours chamber hard playable skill unrated
Created 2008-12-30
Last Modified 2008-12-31
Rating 2 more votes required for a rating.
Map Data

Description I know you guys might not be chamber zone fans, but I made this specifically for the 2009 'nfinity map-pack. Yay, 3rd map! 2nd action map! Woo, check it out, it isn't very easy...heheh. Somebody should try getting an AGD. Good luck, you're gonna need it.

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wow

You've come a long way havent you Cheez? :D
and that was terrible

Bug fixes...

and other things. I actually edited last night. Now the gauss can't shoot you from through the oneway. There's like 5 of em now, though. :x Other random things, like an extra trapdoor because of a bug that let the rocket through the previous trapdoor somehow. Can't do much if a drone gets through the door somehow, but they aren't a big threat. Now the launchpads are locked. Of course you can walljump, but launching yourself is more funner. :D

Oh lawl...

I'll edit it right quick.
I think the bug is from doubling up locked doors; you're not supposed to do that XD

Thankiez,

but did this level give you problems getting the panel for the exit door? Because playing outside of Ned made it where there was a bug on the locked doors...meh. Most people don't play levels outside of Ned much, anyway...
but the gauss room was the bad part about this map. Instead of placing four gausses, you just as easily could have placed two gausses more in the center to give them a better range. The mines could have been placed better; specifically, in a way that fit the tileset, to improve the look of it. A great-playing map can be easily derailed if it looks bad. Also (and this does not bring down my rating), in the future, try to make a whole map, instead of breaking it up into rooms. Overall a solid map; 3.5/5

Thanks.

Wanna rate it? :x

hard put cool