NUMA

Glitch dda

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Author nooon
Tags author:nooon dda easy fun glitch nooon rated
Created 2008-12-29
Last Modified 2008-12-31
Rating
3
by 7 people.
Map Data

Description __Glitch tile dda N_Joy!__

Other maps by this author

Thumbnail of the map 'Loops' Thumbnail of the map 'mini n' Thumbnail of the map 'Fast Flow' Thumbnail of the map 'Symmetry' Thumbnail of the map 'Symmetry Tileset' Thumbnail of the map 'Loops Tileset'
Loops mini n Fast Flow Symmetry Symmetry Tileset Loops Tileset

Comments

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:)
Demo Data

but it takes a while to get it right

About how to make it work:
where you want a glitch tile, you just place a 'E' tile. Then look in the level data for the '1'. Replace the '1' with a
~, Z, #, ^, &, , {, or } (and there's more, but they all produce the same result)

um well...

Wow,

How'd you do the tile glitch? I still can't figure it out...

sry it was meant to just show the idea of the tile glitch thingo
if there are no enemies. Mines in DDA's don't count.

iT WORKED FOR ME

but I didn't find it very ammusing

hmm...

still doesn't work...

got rid of chain and everything

try again

OK IT WORKING NOW
press 1 when making a DDA with a chaingun before each view.

Also, you need more close calls. It really isn't interesting. You block the chaingun from what I did see. Try dodging in between the bullets.

chaingun doesn't work.

ill try fix up

FFS it didn't work