NUMA

Enclosed Cafeteria for the Damned

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Author Lightning55
Tags action author:lightning55 playable short unrated
Created 2008-11-20
Last Modified 2008-11-20
Rating 1 more votes required for a rating.
Map Data

Description Ded to Meta_Ing.

He has always been a cool guy to me. He posts speed runs and AGD's frequently and has been my highscoring goal. He frequently comments on my maps and I try to do the same for him. I am trying to change my style to make maps that are more fun to AGD. Many of my older maps are mainly for completion but now I'm trying to make them more highscorable. Thanks for (a bit) your support Meta_Ing.

Other maps by this author

Thumbnail of the map 'Scientific Unison' Thumbnail of the map 'Three Dimensions in Two Realms' Thumbnail of the map 'Hot Foot It in the Volcano 00-4' Thumbnail of the map 'Spiral: The Not-So-Circular Movement' Thumbnail of the map 'In the Round Blocky Core' Thumbnail of the map 'Say Hi to the Falling Rock in the Sky'
Scientific Unison Three Dimensions in Two Realms Hot Foot It in the Volcano 00-4 Spiral: The Not-So-Circular Movement In the Round Blocky Core Say Hi to the Falling Rock in the Sky

Comments

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aww it wasnt dedicated to me... (*quiet sobbing*)

Seriously though, it's pretty good. 4/5

Thing is

if you built the tileset up around this, embellished it in places and added some atmosphere, the gameplay might actually be greatly enhance by it.

Maps like this - unless layered with images - always seem a little pointlessly obvious, that's all.
Oh well. I thought this played really well, just doesn't look like how it plays. Then again, the look is a part of the map as a whole.

If you mix

two or more definitions of plain, then you can make it fit all you like. For the definition I chose (not ornamental), generic and plain are very different things. As plain can be stretched so, it's a poor choice to substitute one for the other.

Points can be diluted.

Yeah, sorry

I understand though. I'm glad you commented on your dislikes though. You rated before commenting and there was a 16 sec time lapse.

Or...

Generic: ordinary, common, not special
Plain:
-no personal flair->not special
-anyone could make it->ordinary, common
-little or no ornamentation or decoration->not special

I hit 3 for 3.

2/5

for the reason expressed below.
no matter what the rating is.

Generic means belonging tor relating to the whole ie: This map is generic as it looks like every other map on NUMA.

Plain (in this context) means: Marked by little or no ornamentation or decoration.

This map is most certainly plain as defined above. IMO: it's far too plain -> lacking personal flair -> anyone could make it -> which makes it generic.

The two words mean entirely different things.

Thanks for the ded

I'll play this when I get on a better computer, so favorited for now.

Too plain...

To me, it doesn't exist. It is generic. Plain is not able to really describe itself. What can you call plain? I agree this is generic, but plain it is not. It is just my opinion and whenever I use plain, I always mean generic.
is not simply to house the objects. The atmosphere and style of the shapes created can enhance the gameplay considerably.

It's what separates the good from the great, and there certainly is such a thing as 'too plain'.

This map, for me, is just that.

impressive

5

I almost got it

died falling through the center with the mines and gold, hit a drone on the left >.<

Too bad NReality doesn't record death demos, or else I would have so many better demos. I'll try again.
but I really liked how the enemies worked with the tileset. That is the point of a tileset. There is no too plain.
Not sure why... ;)
I tried to get an agd, but gave up.

Yea

Meta_Ing is cool =)

and the map, it was fun overall but getting an agd was frustrating and the tileset was too plain

3/5 =)