NUMA

circle of fun

Thumbnail of the map 'circle of fun'

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Author beethoveN
Tags author:beethoven hmph unrated
Created 2008-11-17
Last Modified 2008-11-17
Rating 4 more votes required for a rating.
Map Data

Description resub of 'circle of irritation' with added changes.

Other maps by this author

Thumbnail of the map 'mine own puzzle' Thumbnail of the map 'is it worth it' Thumbnail of the map 'little monstrosity' Thumbnail of the map 'sliding in a bounce' Thumbnail of the map 'burnination' Thumbnail of the map 'circle of irritation'
mine own puzzle is it worth it little monstrosity sliding in a bounce burnination circle of irritation

Comments

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speed

...
Demo Data

agd

fastest agd so far
Demo Data
AGD is going to be tricky I think.

I gave this a 3/5, by the way, because I feel that although the challenge itself is kind of cool, it just felt lacking in some way.
Demo Data

oh, sorry, I thought that was GHM

I did rate

.

rate please and check out last map

AGD

I'm going to try and see if I can pull off an AGD without the bounceblock now.
Demo Data

yeah but imo the other map was fun.

Believe it or not

Making a map irritating really isnt an incentive to play it.

that's too easy, it was meant to ne really hard and irritating.

I meant like this

00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000Q00000000000000000000500020000000000000000000000000000000000000000P00000N00000000000000000000000000000000000000004000300000000000000000000O00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000|5^396,360!11^396,360,396,228!12^426,366!12^414,372!12^462,330!12^468,318!12^468,282!12^462,270!12^426,234!12^414,228!12^378,228!12^366,234!12^330,270!12^324,282!12^324,318!12^330,330!12^366,366!12^378,372!3^396,300!0^432,252!0^444,264!0^444,336!0^432,348!0^360,348!0^348,336!0^348,264!0^360,252

And edit the map rather than resub.