NUMA

Jasp

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Author sweet_chicken
Tags author:sweet_chicken playable rated smallish
Created 2008-08-18
Last Modified 2008-08-18
Rating
3
by 15 people.
Map Data

Description little trinkets of defeat..........

Other maps by this author

Thumbnail of the map 'training grounds' Thumbnail of the map 'followed, out the door' Thumbnail of the map 'telocity' Thumbnail of the map 'Suggestion: near symmetry' Thumbnail of the map 'polyester' Thumbnail of the map 'door or gold?!?'
training grounds followed, out the door telocity Suggestion: near symmetry polyester door or gold?!?

Comments

Pages: (0)

but the left side isnt much fun because theres not enough room and the floorguard goes through locked doors , which is quite annoying if it is on the same side as you when descending from the left. 2/5 from me.

i agrred

with o_a when i rated it

What he said

The enemy's in this did nothin but annoy me.

2

I didn't really like it at all and thought it was designed poorly. Could be improved a lot, especially the lower left section.

Agd

Its OK.
Demo Data

4.5 rounded down

Very good, but it's short and the tileset can be improved. The gameplay however, is fantastic.
another RCE in about 5-6 days. for this map

i like it.

the center has a nice broken up flow, the gauss is well chosen and well placed. the mines on the right are the perfect complement to the gauss placement. the left side is some nice rocket dodging action, and i like the gold placement. the three rooms are combined well to create a nice-looking tileset, too. nice job. 4.45/5