NUMA

Execution

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Author Yahoozy
Tags author:yahoozy playable survival unrated
Created 2008-08-05
Last Modified 2008-10-26
Map Data

Description There are consequences for your actions.

Other maps by this author

Thumbnail of the map 'Brail Braid' Thumbnail of the map 'Drowsy Forest' Thumbnail of the map 'High Atlas' Thumbnail of the map 'Anticitizen One' Thumbnail of the map 'Polychromatic' Thumbnail of the map 'Xananeko'
Brail Braid Drowsy Forest High Atlas Anticitizen One Polychromatic Xananeko

Comments

Pages: (0)

Wow

how did you manage to do that?

Make what?

The Execution game? I did not.

Moving demo.

Featuring frame-by-frame.
Demo Data

Demo

For A2Z's level. Also, I totally agree Exist4nce.
Demo Data

LOL

This reminds me of the game Don't Shoot The Puppy.
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Dronie nomination?

Wow...

Shown Secrets

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Cool

The trapdoor switches set off the machine guns

Bupo:

I'm pretty sure what Yahoozy did was to put missile turrets inside the tiles, but still able to see the ninja (just not able to fire at it). The turrets delay the chainguns so that they never fire until you touch one of the trapdoor switches, so that the turrets' vision is blocked by the trapdoor, and the chainguns are not delayed.
Jerk-sauce.

Interesting.

How did you get the chains like that?

Most art games are horrible.
Firstly, it tackles the issue in an extremely superficial way.
Secondly, I think that the players response to the stiumlus cannot be used to make even a vague moral judgement on the player, or the nature of video games in general.
The only clever aspect is the single play feature.

I think I could

go for longer...
Demo Data

Sublime.

Faved, instantly.

nevermindnon-playabletag

It's not

messed up.

Uh, I think it's a bit messed up.

The doors and a gauss are off-map.