Innocence
Author | yungerkid |
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Tags | author:yungerkid flowy innocence race rated |
Created | 2008-07-18 |
Last Modified | 2008-08-02 |
Rating |
4 by 25 people.
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Map Data | |
Description | In a sense, one of the best tilesets i've used for a map so far (not counting Behemoth, da_man894 made that one). i've taken a sort of respite (in quality) for the last three maps. now, however, i'm returning to my usual quality, and i'm sticking to it.
if you play this map, please give me FEEDBACK ON THE SPECIFIC STRENGTHS AND WEAKNESSES of the race. enjoy! |
Comments
2008-08-11
goods and bads.
tileset was good.
flow was bad in places.
laser turrets were well placed.
the very beginning was annoying.
gold was well done.
4.
flow was bad in places.
laser turrets were well placed.
the very beginning was annoying.
gold was well done.
4.
2008-07-24
Oh yes
And don't forget that:
"what?!atop being friendly?uhhmmm....no?
what does strap on a pair mean?"
Funny funny stuff. :lol:
"what?!atop being friendly?uhhmmm....no?
what does strap on a pair mean?"
Funny funny stuff. :lol:
2008-07-24
I think
I may start collecting all the different things you've called me atob.
I kept the mean old mallard one, that was classic atob!
I kept the mean old mallard one, that was classic atob!
2008-07-23
mintnut
is a funny old fish, I wouldn't worry about it :p
2008-07-23
Please stop being so friendly!
Strap on a pair.
2008-07-23
Plus,
17 rates is 4 rates more than the most rates I've ever had on a map. Well done!
Let's make it 18. Some of the best flow I've had in a while. Great tiles too. A well deserved 4.5 upped.
Let's make it 18. Some of the best flow I've had in a while. Great tiles too. A well deserved 4.5 upped.
2008-07-23
Hmmm...
I just feel like I'm not as interested in races just because I don't have anything different to implement into them, and if I did, I wouldn't be able to implement it well. I guess that's just something I'll have to deal with.
2008-07-23
Aaaahhhh!!!!!
"riobe has his (loops and small blocks)?"
I guess I gave myself a reputation. I'd better change that.
I guess I gave myself a reputation. I'd better change that.
2008-07-22
jeez
ATOB is a genius. He's right.
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Anyway, this is still a good map.
4/5
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Anyway, this is still a good map.
4/5
2008-07-22
Don't get me wrong
it takes a lot of skill to make a good race, it's just not very exciting to play semi-automated maps over and over (just as I can't watch ddas anymore), ya know?
2008-07-22
Fair, but
the three authers you mentioned have very limited archives, their maps blend in themselves far too well. You can tell their races from other archives but you can't really tell their own apart.
Also, regardless of how they look, they play pretty much identical. The only race maps that truly stand out are those made by non-exclusive race authors who've innovated the genre (and they've been able due to their much broader background).
I know we all have our styles, and we repeat ourselves within them sometimes, but race authors do to a much larger degree. It gets really stale.
Also, regardless of how they look, they play pretty much identical. The only race maps that truly stand out are those made by non-exclusive race authors who've innovated the genre (and they've been able due to their much broader background).
I know we all have our styles, and we repeat ourselves within them sometimes, but race authors do to a much larger degree. It gets really stale.
2008-07-20
Fecking atob!
Way to distill everything I think and do it flipping eloquently to boot.
2008-07-20
I just think
that races are too limited. Nothing wrong with making them every now and then, but there's really only so much you can do with such linear designs.
Action maps will give you much more of a freedom to develop, I honestly think if you want to develop a unique style you're best off working with them.
Action maps will give you much more of a freedom to develop, I honestly think if you want to develop a unique style you're best off working with them.
2008-07-20
The problem I have with 'race'
is that it's a shallow genre. Whereas what can be defned by 'action' is pretty much limitless, what defines a 'race' is a very limited set of build rules.
Also, it's much more difficult to build a good/great action map as the stipulation for what earns those accolades is so broad, with race maps there's a small clique in the community who don't seem to care that they're all just emlulating each others styles and play and pat each other on the backs calling it progression.
Search for the highest rated races on NUMA, the look and gameplay will hardly even deviate in the slightest. Do the same for action and you'll notice what variety can be.
Once this differentiation is established, you might have some hope of creating races that actually stand out, and dare I say your dream of being the most known on NUMA might actually be possible.
Limiting yourself to races is an awful idea, all you're going to learn how to do here is appease the people you're attempting to emulate and slot right in like a tetris block, and we all know what happens to those...
Also, it's much more difficult to build a good/great action map as the stipulation for what earns those accolades is so broad, with race maps there's a small clique in the community who don't seem to care that they're all just emlulating each others styles and play and pat each other on the backs calling it progression.
Search for the highest rated races on NUMA, the look and gameplay will hardly even deviate in the slightest. Do the same for action and you'll notice what variety can be.
Once this differentiation is established, you might have some hope of creating races that actually stand out, and dare I say your dream of being the most known on NUMA might actually be possible.
Limiting yourself to races is an awful idea, all you're going to learn how to do here is appease the people you're attempting to emulate and slot right in like a tetris block, and we all know what happens to those...
2008-07-20
btw,
There is nothing wrong with a rating of three. Notice how it says above average? =)
2008-07-20
As a race:
It's an accomplishment.
The laser drones were placed in which a way where timing is essential, but didn't make the map insanely hard.
The tileset, meh. It was overdone and seemed like some parts could've used a bit toning down. I didn't like it for this, and it took away how good the gameplay was.
Objects, again, meh. The gold to me: erm. ew? Totally generic and it looked rushed and more or less like a "close your eyes and press the mouse button repeatedly in a certain area, and delete what doesn't fit" moment. Didn't like the mines either. Didn't quite fit in the theme. It's like each gruop of mines look different, like the single mine versus two in a row versus slanted etc etc.
Overall: I'd say that the map would be nothing more than a three without the lasers, but since they're there, it's a 4.
The laser drones were placed in which a way where timing is essential, but didn't make the map insanely hard.
The tileset, meh. It was overdone and seemed like some parts could've used a bit toning down. I didn't like it for this, and it took away how good the gameplay was.
Objects, again, meh. The gold to me: erm. ew? Totally generic and it looked rushed and more or less like a "close your eyes and press the mouse button repeatedly in a certain area, and delete what doesn't fit" moment. Didn't like the mines either. Didn't quite fit in the theme. It's like each gruop of mines look different, like the single mine versus two in a row versus slanted etc etc.
Overall: I'd say that the map would be nothing more than a three without the lasers, but since they're there, it's a 4.
2008-07-20
Awesome man
seriously, i really enjoyed this.
tileset = good
enemies = good
flow = innovative yet smooth - in some places a challenge to perfect. Awesome
Length = you quit while you were ahead - the right choice.
4. a 5 from me is an acheivement.
tileset = good
enemies = good
flow = innovative yet smooth - in some places a challenge to perfect. Awesome
Length = you quit while you were ahead - the right choice.
4. a 5 from me is an acheivement.
Demo Data |
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2008-07-19
Generic and tired race map.
Blends in perfectly, appeases who it needs to, elevates delusions of grandeur...
I guess your job here is done :)
I guess your job here is done :)
2008-07-19
Incredible flow
Lots of flow I have never seen before. Great job!
Since this is the best race in a LONG time, I'm going to give you a rare 5/5 :)
Since this is the best race in a LONG time, I'm going to give you a rare 5/5 :)
2008-07-19
By the way...
I really love the tileset. :)
2008-07-18
rule!
just stop pretending you know anything.
I'll agree not to give a shit what you think if you'll reciprocate.
I'll agree not to give a shit what you think if you'll reciprocate.
2008-07-18
awful flow
hate it. 2/5
2008-07-18
mintnut, just....
stop talking like an old wise man. It's stupid.
Ah, the good old days :?
Ah, the good old days :?
2008-07-18
What the heck is wrong with a 3?
I remember a time when ratings meant something to people, and map makers didn't think that all maps that aren't awful deserve at least a 4. This wasn't really all that good, I think a 3 is quite generous.
2008-07-18
.
A good thing is that you don't connect your entire track.
(Like when approaching the 3rd laser drone.
I don't like the bottom left part.
If you don't pull it of quite perfect you will get killed by the laser drone. That can be frustrating for beginner players.
This one is really good again, 4.
And NEVER get disappointed when people don't like one map that much. That can be for a 100 reasons.
And we are all humans, at least i hope so, so somebody can hate your map and somebody else could love it.
(Like when approaching the 3rd laser drone.
I don't like the bottom left part.
If you don't pull it of quite perfect you will get killed by the laser drone. That can be frustrating for beginner players.
This one is really good again, 4.
And NEVER get disappointed when people don't like one map that much. That can be for a 100 reasons.
And we are all humans, at least i hope so, so somebody can hate your map and somebody else could love it.
Demo Data |
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2008-07-18
dont leave!
this was really good!
the one *tiny* suggestion i would make would be to remove as many launch pads as possible in a race and maybe substitute them with a thwump in the wall or something else that will boost you...but thats just my personal opinion.
5/5 from me...
the one *tiny* suggestion i would make would be to remove as many launch pads as possible in a race and maybe substitute them with a thwump in the wall or something else that will boost you...but thats just my personal opinion.
5/5 from me...
jdragon
Nice!
4.5/5