Zebra
Author | Red_Reamer |
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Tags | author:red_reamer playable puzzle rated |
Created | 2005-08-31 |
Last Modified | 2005-08-31 |
Rating |
3 by 9 people.
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Map Data | |
Description | Ok folks. Another puzzle/race. One awesome tileset (in my opinion) and an incredibly long level. Fastest, All Gold, really does win a prize.
Edit: Needed turrets. Lots of turrets. |
Other maps by this author
Comments
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2005-09-14
Rated a 5
This map is deceptive. Yes, you need a lot of free time. But look at Bricklayer. Everyone knows how frustrating that map was, but if you spend a *lot* of time and get *really* used to it, you can run it really well...and then it becomes fun.
This map is like that :)
This map is like that :)
2005-09-14
OMGx15000!
Finished! Finally! I got really conservative and used the old luring trick to beat the topmost and bottommost turrets, but otherwise it's quite fast ;)
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2005-09-14
One thing I really like about this map
Is the speed with which you can complete it, once each step becomes habit. This demo is an excellent example, I don't get as far as I have, but I do it very very quickly ;)
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2005-09-14
Farther
Think I have a method to beat the top two double-gausses...now need a method for the bottom two, then figure out how to go upwards more quickly :x
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2005-09-14
Farthest for now
I should get a medal for this. I *hate* the two gauss turret lanes, especially the top ones, because you can't predict when each turret will start tracking you and it's almost impossible to beat them on the fly (except when only one tracks you, like the first set did).
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2005-08-31
Too long...
Yeah... the 27 switches makes it a little much.
Hellheart
Better Top