NUMA

Eee

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Author squibbles
Tags action author:squibbles e e-tile mnnml unrated week-10
Created 2008-06-03
Last Modified 2008-06-03
Rating 1 more votes required for a rating.
Map Data

Description MNNML Week 10

Other maps by this author

Thumbnail of the map 'True Ninja' Thumbnail of the map 'Simple Challenge 3' Thumbnail of the map 'Simple Challenge 4' Thumbnail of the map 'Simple Challenge 5' Thumbnail of the map 'cUbErT' Thumbnail of the map 'Tan Theta'
True Ninja Simple Challenge 3 Simple Challenge 4 Simple Challenge 5 cUbErT Tan Theta

Comments

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Faster AGD

I look back at some of my old demos on maps and go "what? why did I have such a problem with that map?" This is one of those maps.

My new opinion: decent map! I really like the drone rooms! Permission to use that idea myself? The rockets and gold usage were also pretty good. The thing is that the map feels too unused/empty. Plus, that rocket/gold corridor in the top right is really out of place. Overall: 3/5.
Demo Data

AGD.

It felt like you were mapping under constraints, instead of embracing the simplicity you were aiming for. The drone rooms and the rocket corridor are evidence of this.
Demo Data

4\5

Good use of floor guards

Mild thumbs down

The map is mostly uninteresting and harder than it needs to be. The floorguards are essentially mild spam, and don't do much for gameplay. And the rocket corridor in the top right is very out of place.

Completion:
Demo Data