33-0
Author | cucumber_boy |
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Tags | action author:cucumber_boy kk playable unrated |
Created | 2008-01-21 |
Last Modified | 2008-01-21 |
Rating | 1 more votes required for a rating. |
Map Data | |
Description | An IRC map with Orion_ usaswim, Animator, and myself
1) add a circlele of tiles touching any of the sides 2) Add tiles on eackhcorner of an e tile. (that is not an e tile.) 3) Add a long tile-shape coming off your circle. Make it look a bit snakeish. 4) add triangle-shaped chunks of mines next to the snake 5) add another snake to the circle, make it as symmetrical as you can. 6) Connect both'snakes' to the closest tile you have. 7) Enemy time. In between the snakes, add a lazer drone. 8) add a gauss on only 1 side of the snake, not within sight of the laser 9) Add a pattern of gold away frome ither snake that is intricate, hard to reach, and large. 10) add any type of platform anywhere that will help gameplay ie. A bounceblock or a one-way. 11) Cleverly put 3 thwumps that make the game slightly harder to play 12) add a jumble of one way boxes somethere to the map that somehow impedes you from going somewhere. 13) If you have created any locked chambers, put something in them. If you don't have any chambers, make one. 14) Put a floorguard at the bottom, or at the lowest flat area 15) add a single piece of gold just over the floorguard. 16) Add a piece of gold in each 1-way box. 17) Add Exit, switch and ninja and any other object that you feel the need to add. 18) Add clumps of 3 adjacent (x-snap) pieces of gold anywhere on your map |
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