NUMA

Finish It!!!!!!

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Author MentalCards
Tags adventure annoyedninja author:mentalcards back-and-forth bouncy caution closecalls complicated danger dda endurance-survival entertaining golddelay lazer-dodger medium-difficult not-as-easy-as-the-thumbnail-looks rhythmic rockets simplechallenge sometimes-stupid toomanytags unrated warning
Created 2007-12-19
Rating 5 more votes required for a rating.
Map Data

Description OK...
Seems like I wont stop this DDA madness, so I made one up again.

This one was hard to make, but still it's not so good i expected... But, I tried to cut down the gold delay. Go ahead and see how I failed in it. After this map, I'm going to take a break and make a DDA without launchpads and with many enemies.
Comments and suggestions are welcome.

See you soon!
MentalCards

Other maps by this author

Thumbnail of the map 'HOLY S**T!!' Thumbnail of the map 'Focus' Thumbnail of the map 'Survivor' Thumbnail of the map 'Thwumpy ride' Thumbnail of the map 'I Don't Like This...' Thumbnail of the map '1,000,000 Lasers'
HOLY S**T!! Focus Survivor Thwumpy ride I Don't Like This... 1,000,000 Lasers

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Comments

While it was good that you were able to incorporate so many different propulsion methods, there were still too many launchpads, too many of which used gold delay. The bottom left area was especially bad for these reasons. The rockets were exciting at first, but towards the end of the DDA, they started to merge and the close calls grew less frequent.

lame

very lame

Too few close calls

and too many launch pads to be exiting